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Yhac10

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A member registered May 28, 2023 · View creator page →

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I got bored, so I made this. Crazy, right?

GG

(2 edits)

This game needs is a bit of polish, and it could be a pretty ok game. But now, it's fine for what it is. I do question why the player character looks like Piccolo, but other than that I only have one really major complaint. No Ditto :(


Oh yeah, also the game lagged for me, just thought I should mention that.

It's a confusing game, but with some strategy, you can get through it. Not bad for a game made with Gdevelop.

It's a simple Warioware style game, but with the theme of the battery of your phone.

The game is good, although it can do with some polish, and music.

Also, it took a while for mini-games to load for me.

Wouldn't start for me...

Nice game. I like it when people combine two different kinds of games into one, and honestly you did a great job of that here. Well done.

Nice little game you have here. Great execution of the genre. No real complaints other than the fact that it would be nice if you explained the controls in the description.

The stage music is by bitbybitsound and, the menu music is by me.

If you're interested, Joe is present in another one of my games, so you can check that out. (I swear this sounds so much like an ad.)

Well, about Joe, he doesn't really appear in-game, he's just responsible for creating the player character Roll Cam. Sorry if there was a misunderstanding.

(1 edit)

Errr.. thats not how game jams work. You have to make the game within the submission period, and it has to revolve around a selected theme.

Okay, that's cool.

Also another piece of advice is taken inspiration from other video game soundtracks, but don't make it to similar.

Interesting, are you trying to make a game, or compose music for someone else's game? Also, my tips for making video game music (from someone with limited experience), make sure the music fits with the vibe of the game. That's really it. Again, this is coming from someone who's only made two real music tracks that aren't overly basic.

Probably didn't here it. My bad.

Didn't load for me, unfortunately.

Also, it's kind of unnecessary to make two post advertising your game. One should be enough, and the second one kind of makes it look like your desperate.

If you want people to play your game, try rating other peoples games, and leaving a comment. It should bring at least some attention to your game. You can also ask for the dev who made the game you rated to play your game, as long as you review the other devs game in the same comment.

Are you saying the jump is like that intentionally, or that the jumping itself was hard to implement, making it bug ridden?

Ok, why do you get disqualified for pressing accelerate early, when you don't get a warning that will happen?

Ok, other than that, the only other issue is that turning during the race, would be a mistake. You can slightly tap the side arrow keys, and then go spinning in all sorts of directions not even thought possible.

Other than that, it's a fun game, one that needs a healthy dose of "Mr. P's Priceless Polish™", sold in all good medicinal stores.

A game made with the pico-8, a fictional console that people are now emulating. Nice!


I like this game, although I do have some issues. First, is that when you take damage, you straight up go flying to the other side of the screen. Second, is that when moving left, the camera doesn't scroll until the player is very close to the edge.

Other than that, nice game.

This, is the greatest game that this jam- no, any jam has ever graced the witness of. The story of a simple number trying to make it in life, while a negative is always pushing him down, braking the number to division. I cried when the number finally was saved out of the situation by a positive, causing the number number to multiply in happiness. And the gameplay, simply beautiful. I give this experience a 2/2, truly one of the great video games, among the likes of Super Multiplyrio, and Subtractemon: addition and division.






But on a serious note, interesting concept for a game. I am a bit disappointed with the lack of music, but that's more on me for expecting some in a calculator game.

I don't know if I'm missing something, but the controls for me weren't working that good. Specifically being the jump, which is very inconsistent. Other than that, it's an alright game.

It's a fine enough word game. Have seen better, have seen worse. The can be a bit challenging, so I would recommend making AI difficulty adjustable.

That's a nice game you have here. You did a great job with the sprites, and the gameplay is also pretty nice.

Okay, so I think now is a good time to reveal an Easter Egg in the game (probably to soon, but whatever).

If you complete the level, and click on the title saying "Congratulations" while holding left shift, you get taken to some artwork, featuring the player character, and someone from one of my older games (not an ad, btw).

Meh, it's still 2 weeks till the jam, your fine.

Nice game. I didn't play much, as the key's where messing with my browser a bit, but what I did play, I liked a lot.

My only real complaint is that there's a lack of a Windows build (something that is allowed, as long as you prioritize the web build), and that there really isn't any music. Other than that, great game you have here.

Car game made with the engine I use? Hell yeah! Is it good? Well...

Okay, positives first. I like the graphic's, reminds me of that one Sega racing game on the Saturn. The music is also pretty nice too.

Okay, here are my critiques. The controls are a bit frustrating, due to the fact that you can't turn as sharp without braking. Also, driving on the grass is the same speed as driving on the track, so what's the point?

Other than that, all this game needs isa healthy dose of polish for it to be the great game it was meant to be.

This is a game with a great concept, and poor execution. I mean oh one hand, the concept of needing batteries to survive going through the level is a great concept, that can be fleshed out so much, but on the other hand, the execution is done pretty poorly.

For one, the level doesn't even end. Secondly, you can stock up on batteries, making it very easy for you to complete the level.

Look, there might be more levels that I missed out, but if there are, I definitely couldn't find them.

I should also say that this isn't me making fun of your game for no reason, just me telling you that this game has so much potential, and you should continue working on it so it becomes better.

(1 edit)

You commented and rated my game, so figured I owed you one.

Wow, nice game you have here. You did a great job with the visuals, and especially the music.

I do have a few issues though, mainly that, at least for me, the player character moves to quickly. Also, moving up to go up, and down to go down, may seem obvious, but to whoever has played a game where a vehicle is in the air will have a hard time adjusting.

Other than that, great job.

Pretty minimal game. Simple graphic, not really any audio (or at least I can't here anything) and the physics are a bit to slidey for me. However, this game allows for online multiplayer, so that's pretty cool.

Nice little platforming challenge, you really did a great job here. The visuals and music also pretty nice. Also like the distortion added when the effect is active.

It's a nice game with a nice concept, however I do have a few issues with it.

First, is that it takes a long time to load.

Second, the Visuals are pretty minimal.

Third, the controls are a bit of, at least to me.

Other than that, not a bad game.

You made a pretty nice game, I honestly have no complaints. I would say something about this game, but I don't really have anything to say, except you did a great job with this one.

Thee game also feels like something Neal Agarwal (neal.fun) would make as well, so that's nice. 

It's unfortunate. The best you can do is host the game on another site, so you can redirect people to there.

I am Yhac10, my real name is [REDACTED], and I live in the country of [REDACTED].

Hasn't been uploaded yet, according to the page.

You did a great job with this game! Placing objects into a pre-built level is a concept that's rarely seen on its own, but adding object to make the game harder is something that I doubt many have done in the past. And the fact that every new level, you have to go through the same obstacles as before?

Man, all I'm saying, is that you really cooked with this game.

Great game you have here. Having the main player character be limited in how many times they can attack, or use a special move, is a good concept. However, I do have a few small issues. 

The first is that the attack key is left-click, instead of something on the keyboard like X or C. Also, I feel like losing a level once you run out of battery is kinda lame. Personally, I think it would have been better if the player could continue the level, but the enemies are more fierce, due to the fact that you can't attack them.

Other than that, this is a great game, I like that takes inspiration from older Mega Man games, and its nice that there are multiple weapons you can choose from, although personally, I would have added at least one more weapon.

Not bad for a game that I almost quit on. Not bad at all.