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I Think that the concept is really good, but the difficulty is too hard at first. The collisions are too big, games like this make the collisions slightly smaller than the sprite to get the near-miss feeling. The shadow is unavoidable, and the switching of the letters happens right when you need to move and thus don’t really know which key to press until its too late.

Cute though.

Thanks for the reply! The commentary is on point and useful.

We plan to do those little tweaks with timing and collisions (and also a hands mini-game, as a way to escape them; due to the lack of experience we were lacking time to finish it).