Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

I was going to save it for last, but I'm not always good with waiting for things when they're sitting in my download folder already, so yea I sorta ended up opening the exe on my first day anyways. Oops.

It's even better then expected!

Your pixel art keeps improving at an astonishing rate and I already valued it very highly to begin with. The animation transitions when the food people are moving around look really nice. The designs are very creative and have a lot of unique personality for each character (Roast is my favorite). Absolutely love the title screen.

Only points of potential improvement I can think of would be the gameplay and sound design.  The music style fits the pixel art aesthetic nicely but I think it could use some additional tuning to match the action more. For the gameplay I'd like to see some additional variety to how the food ends up, maybe with some fail states, secret interactions and shortcuts.

I usually delete games after I play them, but at this point you've made so much stuff that I've kept that I might have to create a subfolder titled "Nekolag games".

(+1)

Thank you for playing the game. I actually tried to restrict myself in some places so that I could make this game in time. For example the animations are simplistic, only having 2 or 3 frames usually. For sounds and music I decided to only use retro NES sounds to keep it simple. I'm glad that you liked the game, I still have your Archeology Agency on my pc.

(+1)

You make really efficient use of your resources when you animate. With good timing, transitions and poses your 3 frame do the work that 12 frames do for a different artist.