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(2 edits)

Update on the AI:

IM ABOUT TO FINISH THE AI. I remember on one of the early post I said "all i need to do is add a new gun and some artwork and I'm finished". APARENTLY NOT LOL, the Ai and items made me realize I had a lot to do. But now... all I need to do, is add a new gun and some artwork. Unless I'm missing something or I find a bug, but I've been testing the AI out, its good enough for the beta test. 

for now on I'm going to call my "dealer" the "Opponent"

If you wanna know the differences between buckshot roulettes Dealer and the Opponent, then there's little to go over.

1. The Dealer uses items ASAP. The Opponent might do that but he sometimes doesn't.

2. considering the fact that i have more items in my game then buckshot roulette, the Opponent will see that you have a healing item, so if he has a "steal card", he might use that to help him heal.

3. continuing #2, this applies to knifes. if the Opponent uses the "magnifying glass" and sees a live round, then he'll use a "steal card" and take your "knife" so he can do double damage.

4. The Opponent has favorites compared to the Dealer. What do I mean by that? lets go back to steal cards for a moment. If the Opponents favorite item is a healing item and he has a steal card, he will most likely take the healing item than any other item.

But yeah anyways, I'm really close to finishing the AI. Still not exactly sure on the art design I wanna give him though. still testing that.

Edit: gonna take a break for right now.