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KillQ

11
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A member registered 28 days ago · View creator page →

Creator of

Recent community posts

The game is a lot of fun and very challenging. I feel like I'm battling a final boss in the last level of the game. It would be great if there were support items to collect during the battle.

I mean I don't know how to make $100. I'm just confused on my own. ^^"   It's not your fault. Your game is a lot of fun, and the concept is interesting. However, if I were to suggest an improvement, I think some camera angles, especially those that make navigation confusing, could be adjusted. If it were a more typical top-down view, I think it would be more user-friendly and the game would still be interesting.

I don't quite understand how to play yet, but it's interesting, and the graphics are beautiful, just as expected from Unreal Engine.

I think it's like the beginning of a tycoon game series. It has great potential for development. If you add more challenges, it could be even more fun.

It's a lot of fun and quite challenging, but the camera angle makes it difficult to see, and the controls aren't very convenient. If the camera angle could be adjusted and using a mouse wasn't a requirement, it might be more user-friendly.

I think it's a lot of fun. Just controlling it is challenging enough, but it would be even more enjoyable with a few obstacles.

I like your idea. It just made me realize how bad my mouse control is, hahaha. : )

Thank you very much.  : )

Thank you very much. I'm glad you enjoyed it.

Thank you for the great advice. If I have the opportunity, I will use it to further improve.

I apologize if I posted in the wrong category. I've been encountering this issue for several days. I've been trying to export from Unity to WebGL, following various methods as instructed on YouTube, but I haven't been successful. Could you please provide guidance on how to fix this?


It shows this message every time.

"Unable to load file Build/[GameName].framework.js.br! Check that the file exists on the remote server. (also check browser Console and Devtools Network tab to debug)"