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Sparuh

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A member registered Jul 25, 2022 · View creator page →

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Hello there! Thank you for your interest in our game and for considering writing a review. We truly appreciate your enthusiasm! 😊 In regards to community/press copies, we’d be more than happy to provide them. Could you please share your email address with us so we can connect and arrange the necessary details? We’re looking forward to hearing from you!

Or drop us an email at sparuh.com@gmail.com

We’ve recently migrated the game to our platform at https://sparuh.itch.io/scopicity. However, we’ve kept the original listing active for the time being to ensure that customers who have previously purchased the game can easily transition to the new platform without any issues.

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Sure! Farming is a simple and fun action that involves two steps:

Step 1: Planting the Seeds of Choice

Choose a crop from your inventory and write it down on your Island Estate Sheet. Look up the Crop Oraclopedia to find out the “Time to Harvest” for your crop. This is the “Maturity Duration” of your seeds, which tells you how many days you have to wait before you can harvest them. You can also use the Custom Seed Action to create your own seeds with different characteristics. Write down the Maturity Duration on your Island Estate Sheet as well. Example: If you plant a crop with a Maturity Duration of 1 day, you can harvest it the next day. If you plant a crop with a Maturity Duration of 3 days, you have to wait for 3 days.

Step 2: Going through the Fate Step

Draw a card from the deck and see what happens to your crop. The card will either increase or decrease your Time to Harvest and the value of your crop. For example, your Fate Step result shorten your Time to Harvest by one day and make your crop more valuable. For example, your Fate Step results in a +1 Day to the “Time to Harvest”, and maybe even reduced the worth of the crop. You can envision it as: “Pest Attack” that lengthen your Time to Harvest by one day and make your crop less valuable.

Once you’ve planted the crop, you can continue to do other actions until your Time to Harvest reaches zero. Then you can harvest your crop by adding it to your inventory.

I hope this helps you. Let me know if you need any further assistance. Happy farming! 🌱

Hello! Thank you for reaching out to us both here and via email. We’ve just replied to your message and appreciate your interest in obtaining a PDF copy of our Premium Paperback. While we don’t offer the digital copy directly through this platform now, you can easily download it from our website at the following link: https://sparuh.com/project/solitaria/.

We’ve also sent you an email with detailed instructions on how to access and download the PDF version. If you have any further questions or need assistance, please don’t hesitate to let us know. We’re here to help make your Sparuh experience as enjoyable as possible!

Physical copy coming within this week on amazon!

Independent studio Yojiico Games today launched No Ruto, a solo journaling game blending choose-your-own adventure storytelling with reflective writing prompts to reveal a personalized narrative. Players step into the shoes of a bright-eyed graduate searching for their place in the world via the magical Witasy Express train.

Through dice rolls yielding imaginative prompts, No Ruto organically drives an unfolding voyage tailored by each player’s creativity and journal entries. This collaborative storybuilding experience promises self-discovery for creative writers and explorers.

Click here to check out the project page! No Ruto: Origin - Maneki Line

Hey there! 🌟 Totally get that the actions and Fate deck stuff can be a bit puzzling initially, but you’re on the right track! 🎲

After choosing your season and consulting the Rize Spirit, you’re set for step 2.

Head to page 12, “Game Flow: Starting your day,” where you’ll gaze upon the island—Enigma Eries on page 87, to be precise.

Let’s say you opt for an island activity like “Take a Stroll,” “Investigate,” or “Recreational.” Draw cards for the Fate Step as instructed, and let the story unfold.

Unfortunately, we don’t have a gameplay video at the moment.

Hello! 👋 I appreciate your keen eye and inquiry about Creature Sightings in our game. 🧐

I must apologize for the confusion. It seems there’s an error on that page.

To clarify, for Creature Sightings under Adventuring, consult the Creature Feature Creator. There are no rare or common creature oracle.

Instead, you do the same thing:

  1. Draw a card
  2. Head to Creature Feature Creator instead.
  3. Match the card with the creature feature you’ve spotted
  4. Assign it a worth—common or rare. (You can find the relevant information in the Worth Reference table on page 59.)

I apologize for any confusion and rest assured, we’re working on fixing this error promptly. If you have any more questions or need further assistance, please let me know! Thanks for bringing this to our attention. 😊📖

Hi, can you attach a receipt from Amazon of your purchase and send it via email to Sparuh.com@gmail.com?

We will send you instruction for the soft copy from there.

Hey there! 🌟 I’m thrilled to hear you’ve got your hands on the physical copy of our game! 🎮

To grab the PDF and character sheets, head over to the main page and scroll down to the “Download Demo” section. You’ll find the Solitaria Enigma Aerie Playkit v1.2.4.pdf file there, ready for a free download at 92 kb.

If you’ve purchased the full version on Amazon and are missing the PDF, please shoot us an email at sparuh.com@gmail.com. Be sure to attach your proof of purchase from Amazon, and we’ll swiftly send you the PDF copy, along with the encryption. Apologies for any inconvenience, and thanks a bunch for your patience! 😊✨

Hello there!

I appreciate your message and apologize for any inconvenience you’re experiencing. It seems there might have been an oversight in the Amazon process. Could you please reach out to us via email at sparuh.com@gmail.com? Kindly include your proof of purchase from Amazon, and we’ll promptly send you the PDF copy along with the encryption.

I apologize for any confusion, and thank you for your patience! 😊

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Hello!

Thank you for your excitement about our upcoming game! I appreciate your curiosity about the Pre-made character section. Currently, it’s not part of the initial release, given the extensive content we have at around 224 pages. However, we do have plans for it in a future release.

It might be presented as another book or a supplementary digital version, serving as an add-on to enhance your gaming experience.

While the details are still in the planning stage, we’re dedicated to providing you with more options and content in the future…

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I’m delighted to hear that the provided links worked for you! 😊 As for your concern about Everline, I appreciate your patience. We are actively working on resolving this issue, and in the meantime, you can use the following link to access it, which is intended for supporters of the 2nd tier:

Everline Patreon Access

Thank you for your understanding, and if you have any more questions or need further assistance, feel free to let me know.

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I appreciate your message and the information you’ve provided. 😊 We’re actively working to resolve this issue, and I’m sorry for any inconvenience you’ve experienced. In the meantime, you can use the following links to access the games:

Ixé Patreon Access

Scopicity Patreon Access

Witasy Real Estate Agency Patreon Access

I hope this helps, and please don’t hesitate to reach out if you have any more questions or concerns.

We’ve edited the access, you can give it a try now.

Thank you for your support and your patience. I apologize for any inconvenience you’ve experienced. We are aware of the issue and are actively working to resolve it. You should be able to access your digital downloads by the end of today. Again, we’re sorry for any inconvenience this may have caused. If you have any further questions or need assistance, please don’t hesitate to ask. 😊

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Hello! Thank you for bringing this to our attention. I appreciate your interest in our game and your kind words! 😊

You’re absolutely right; the pricing on Amazon UK does seem a bit unusual. We’ve double-checked the pricing and our royalty, and it appears that everything is correctly set. However, we understand your concern, and we’ll investigate this issue further to ensure everything is in order.

Here are the links to both versions for your convenience: [Standard Print ](Hello! Thank you for bringing this to our attention. I appreciate your interest in our game and your kind words! 😊

You’re absolutely right; the pricing on Amazon UK does seem a bit unusual. We’ve double-checked the pricing and our royalty, and it appears that everything is correctly set. However, we understand your concern, and we’ll investigate this issue further to ensure everything is in order.

Here are the links to both versions for your convenience: Standard Print Premium Print

Hi there, thanks for sharing your experience playing Scopicity co-op with friends! 😊

I completely understand where you’re coming from. Scopicity was originally designed for solo play, using mechanics similar to games like Alone Amongst the Stars - so having no defined goals or complex gameplay can make co-op feel aimless or confusing at times.

The core of Scopicity is really about building up your world over time and seeing how long it can survive against looming apocalyptic threats each season. It’s more of a chilled out, creative sandbox than a tactical gameplay experience. However, Using it just for worldbuilding and pairing it with Solitario for more guided co-op play makes total sense!

Now we’re thinking of implementing some new ideas:

  • Introducing a “Goal” oracle could provide helpful guidance and structure for players during their sessions. We’ll look into developing something like that which groups could draw from if desired.
  • A “Leader” resident or set “Community Goals” are also great ideas for giving players a unifying objective to work towards together in building up Scopicity. It would really help strengthen that feeling of an evolving, lived-in world.

I appreciate you taking the time to give thoughtful feedback. Hearing about your experience helps us better set player expectations and improve recommendations for different playstyles.

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Hello, thank you for your interest in our game. Yes, purchasers of the previous version are eligible to get the new version for free. We have sent an email to all previous purchasers with a link to claim the new version.

It is an Itch.io sales page. You can claim it by downloading it from the sales page if you’ve purchased the previous version. Please check your inbox and follow the instructions.

We hope you enjoy the new version of our game.

Hi there! 👋 I completely understand your interest in having a co-op option for iXe. 😊 Unfortunately, adding co-op play won’t be possible in the near future as our development team has their hands full with our current project pipeline. I know how exciting and fun co-op can be though! 🎮

We do hope to revisit the idea of expanding iXe to include co-op play at some point next year after completing our existing projects. It’s definitely on our radar! In the meantime, please know that we really appreciate you taking the time to share your feedback - it truly helps us prioritize potential new features. Thank you for being such an engaged member of our community! ✨

Hi there! Thanks for getting in touch about iXe. 😊

You can just ignore it - that encrypted PDF is meant for customers who purchased the physical copy of the game, so no need to worry about it if you’re just playing the digital version. Feel free to ignore it!

Let me know if you have any other questions as you start playing. 🎮

Thank you for playing Scopicity! We are so glad you chose to experience our creation. ❤️

Your feedback is invaluable to help refine and enhance the game. Please let us know if you have any:

  • Typos, errors or mistakes encountered in the game.
  • Confusing rules or oracles that are hard to understand.
  • Frustrations with gameplay flow or layout.
  • Suggestions for additional content or features.
  • General reactions and impressions as you play.

Our goal is to utilize your valued feedback to improve Scopicity. Please post any and all thoughts.

We will review all feedback and respond when possible. Thanks for helping us build an optimal scribe experience! Now let’s continue exploring the microverse!

In this forum, share your own Scopicity designs, snippets and progress. We want to see what microscopic tales our community has crafted!

Feel free to introduce your Scopicity concept, post character profiles, share journal excerpts, maps, artwork or anything else related to your creation. No Scopicity is too big or small to showcase.

Some suggestions:

  • Explain your Scopicity’s premise, inhabitants, features, landscapes and more. Provide an overview.
  • Share your early notes, drawings, character sheets. We want to see your development process!
  • Link to any recordings, streams, blogs or play reports showing your Scopicity in action.
  • Ask for feedback on specific elements like races, cultures, creatures etc. that you’re developing.

We can’t wait to see the microscopic realms fellow scribes have envisioned and support each other’s creativity. Now let’s get scribing!

We’re thrilled you want to learn more about Scopicity - the imaginative solo journaling RPG where you can create and explore microscopic worlds. Ask us anything about the game here!

Key points about Scopicity:

  • Build civilizations, societies, creatures, landscapes, technologies and more within tiny universes called Scopicities.
  • Use Oracle card prompts to guide your storytelling and worldbuilding. The possibilities are endless!
  • Start your scribing journey as a character or as an all-seeing narrator - your choice!
  • Rich artwork visually transports you to overlooked microscopic realms.
  • Customize your creations with races, maps, histories and more using the guides.

Please post any questions you have about playing Scopicity below! We have lore masters who regularly check and can help explain anything. We aim to provide the best Scopicity experience.

And thank you for joining our microverse community! Your support motivates us. Now let’s start exploring the invisible worlds of Scopicity!

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Thanks, we understand the confusion. We could’ve really phrased it better.

For your questions, you will refer to these two page:

  1. Blessed Union (pg. 117)
  2. Blessing Ritual (pg. 118)

Blessed Union is really split into two outcome:

  1. Whether the Goddess found the goals to be satisfying, or not.
  2. When it is satisfied it will proceed to the Blessing Ritual (pg. 118): Means either Success or Critical Success.

So, say you’ve got 12 scores + 7 (because it is all 7 goal connected to your “Why”) for a total Goal Score of 19 (Yes, it’s for the Ritual). Here’s what you will do:

  1. Go to the Blessed Union and perform Fate Step: Assume it’s a normal success. You gain a +1 Bonus to your Goals Score.
  2. Total Goal score now is 20.
  • *Critical Success is means you get a higher chance by adding +2 Bonus to Goal Score.
  • *Plot Twist is a failure + extra step.
  1. Since it is a success, the Goddess gives a thumbs-up and summons all the spirits to perform the Blessing Ritual. (Head to page. 118)
  2. During the Blessing Ritual, head to the Ability Oracle to buy an Ability (the cost is Divine Favor). You obtain Divine Favor by Nurturing Divine Favor from the Goddess (pg. 116). It’s similar to building a relationship with other residence.
  3. You can improve your chances to gain the Blessing by sacrificing an item.

For the Blessing’s Fate Step (pg. 118):

  • Critical Failure: You gain a Divine Item. Head to the Divine Item Oracle, draw a card and you obtain that item.
  • Plot Twist, you can gain +5 Divine Favor, Gain a Divine Item, or You gain a Clock Power-up for one day, You gain the ability that you seek
  • Success: You don’t get anything but you gain a higher chance when performing a Blessing Ritual in the future with a +/- 1. This means you can add or reduce the Fate Step value by 1. (Add this to your sheet)
  • Failure: You failed and lost everything.
  • Critical Failure: Similar to failure but you spend more time. Additional +1 TS at the end of the ritual.

How do you use the Goal Scores? I think this is not phrase properly of was just too small a text. It’s mentioned here: “The +/- allows you to add or deduct the number of the Fate Card during the Fate Step, specifically for the Blessed Union: Blessing.” in page 117.

  • What this means is that the Goal Score = Bonus Score. Means you can add or deduct the Fate Step’s value according to your Goal Score’s value. In this case you have 20.

Let’s say you draw a 2 (Low Base) and K (High Base). You Fate Draw is A. You need at least +3 to be successful, and +14 to be Critical Success. You can deduct like this: 20-3= Success or 20-14=Critical Success.

Otherwise, it is a Failure.

But +/- means you can deduct or increase, lets say you wanted a Plot Twist instead of a Critical Failure. Then you just use your Goal Score and reduce the Fate Step Value from Critical to Plot Twist.

There is no remaining Goal Score. Once this goal sheet is used, you start with a new goal sheet.

If you have a negative Goal Score, the Bonus will be negative. E.g: Fate Step Value - 20.

Hi, no worries. We are still trying to work out the best way to give back to loyal customers and everyone who has supported us during the past year.

The new plan: We will likely send out a link for everyone who bought this game to claim the game for free during Halloween Sales.

  • excluding those who claimed the game through community copies.
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The number that for the corresponding Goal which is GYW:1, MAP:2, and TAO:3 is meant to be used when you seek the goddess and present her with your completed list of goals. She will then take the list and hold the Blessed Union ritual to judge it.

So the higher your score here, the more likely it is to get some benefits during the ritual.


So, if you have a goal like taking a stroll around the island and you are convicted to do it. You follow this step:

  1. Write it on your Goal Sheet: Stroll (TAO)
  2. Go to the Stroll Action, and perform the Fate Step. 2.1 *If the Fate Step triggers any additional steps, you perform it. 2.2 E.g: The stroll was a Success. So you’ve successfully strolled around the Island.
  3. Return to the Goal action and refer to the Table.
  4. You *Check: “The result leading up to the completion of this goal is the: Stroll Action”. It was a Success. So, you receive a +1 Bonus.
  5. Perform a Fate Step and apply any of the 5 result. You could still fail the goal at this point.
  • You could’ve gotten a Critical Failure, then you might have to revisit why you’ve failed so horribly. Maybe when you where walking, you were distracted by a weird looking cloud and ends up following the cloud instead and made it back to the house sooner than expected.
  • It could’ve been a plot twist, which means you’ve succeeded. But something else comes up. (You can use the scenario oracle to generate a random scenario.)

Write down the score:

  • Stroll result, Success = 1
  • Goal Fate Step, Critical Failure = -1
  • Goal Score, Critical Failure = Failure (TAO) = -2
  • Total to be written in the Goal Sheet = -2

Thank you for your interest in Scopicity! We are excited to announce that the physical copy of the game is finally available! You can purchase it on our Amazon link.

If you are in the Australian market, we have published it separately and it can be purchased here: Australian Market Link.

We hope you enjoy playing our game as much as we enjoyed creating it!

Hi there! Wow, thank you so much for supporting us and buying both the pdf and the printed copy of Scopicity! 😍 You are awesome! |

We are thrilled that you are eager to play our game and we promise you won’t regret it. Scopicity is a fun and immersive experience that will challenge your creativity and imagination. Don’t be afraid to dive in and explore the possibilities. We are here to support you along the way. If you have any questions or feedback, please feel free to contact us anytime. We would love to hear from you. Happy gaming! 😊

We understand that Scopicity has a lot of rules and instructions, but don’t worry, we have made it easy for you to follow. Just look for the cute bear-like emoji 🐻 on page 4 and he will guide you through the game. You can also follow the yellow box instructions on pages 10-26, 38-43, and 47. These are the essential pages that will help you grasp the rules and mechanics of the game. Once you have read these 22 pages, you are ready to play! Just jump to page 76 and start your adventure! 🚀

We are so grateful for your support and for choosing our game. Thank you for being part of our Scopicity community. We hope you have a blast playing our game and we can’t wait to hear your feedback. Please leave us a review on Amazon or our website if you enjoy our game. Your opinion matters to us and it helps us improve our product. Thank you again and happy gaming! 😊

Hi pudge_fudge! We have some good news for you: we are launching the physical copy on Amazon very soon! It should be available within the next 72 hours, so keep an eye out for it.

We will publish a post with the link to the Amazon shop!

Hi there! We’re thrilled to hear that you’re enjoying the demo of our game, and we appreciate your interest in getting the full version.

Regarding your question about encounters and VP rewards, when it says “-VP,” it means that no VPs (Victory Points) are offered as a reward for that particular encounter. In other words, you won’t lose any VPs; it’s just that this specific encounter doesn’t provide any VPs as a reward.

If you have any more questions or need further clarification, please feel free to ask. We’re here to help and ensure you have a great gaming experience. Thank you for your time and support!

Hi, we are working on it. Most likely we will release it on Drivethrurpg too so you can get it there. FYI: We are working on updating it and will soon be releasing it on Amazon for a physical paperback copy. The 2nd edition should be ready by the end of the month.

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Thank you so much for your enthusiasm and for choosing our game! We’re thrilled to have you on board.

Regarding your questions:

Rule Cheat-Sheet or Quick Start Guide: We appreciate your feedback, and there isn’t an official cheat sheet. You can find a summary of all the game’s actions conveniently laid out in the rulebook from pages 86 to 168. This section should assist you in navigating the game more smoothly. The quick start equivalent can be found in pg.4. And we are trying to create a cheat sheet but it is not feasible for now due to the amount of content from pg 86 to 168.

Alternative to the Fate System: We understand travelling might not be an ideal situation to keep a deck of cards. Instead of packing physical cards, you can use virtual dice, which can be a practical solution. Here’s a breakdown of how to use them:

d4: Use this when you need to roll for the suit’s rank.

d5 (Fate Draw - Simple): Use this for a simpler session. Assign numbers 1-5 as Critical Failure to Critical Success.

3d13 to emulate Fate Draw - you can also use other dice setup such as 3d12 and experiment (Complex): We recommend you to use a 3d13 setup. Assign 2 dice as your base range. The higher die result is the upper base range, and the lower die result is the lower base range. Then, assign 1 die as your Fate Roll. Roll your Base first and then roll your Fate Roll die. Apply the result accordingly.

d52 or d13: You can use these for oracles or tables that require you to draw a card from the main deck. If it’s hard to keep track using the d52. Use a d4 to determine the suit and then use d13 to determine the number.

This approach allows you to play the game without relying on the fate system’s discard pile, offering a different but still random gaming experience.

You can use this website or download an app on your phone with it: https://rolladie.net/roll-a-d13-die#!numbers=1&high=52&length=1&sets=&addfilters=&last_roll_only=false&totals_only=false https://play.google.com/store/apps/details?id=net.rolladie.diceapp&utm_source=global_co&utm_medium=prtnr&utm_content=Mar2515&utm_campaign=PartBadge&pcampaignid=MKT-Other-global-all-co-prtnr-py-PartBadge-Mar2515-1

We hope these suggestions make your gaming experience more enjoyable while you’re away. If you have any more questions or need further assistance, please don’t hesitate to reach out. We’re here to help.

We’re delighted that you find our game beautiful, and we look forward to your feedback as you dive into the world of our game. If you have any more questions or thoughts in the future, please feel free to share them. Enjoy your gaming experience, and stay tuned for exciting updates!

Please, download the latest version of the playkit updated on 14th September 2023.

Poison Tester is a hilarious and daring game that challenges you to survive as long as you can by eating and drinking random things. You never know what you’ll get, and the consequences can be fatal. It’s a game of risk and reward, with a twist of humor.

I like how simple and accessible the game is. You only need a d6 to play, and the game fits on a bookmark size. You can print it and play it anywhere, with anyone. It’s a great way to spice up your reading time or have some fun with your friends.

I also appreciate the safety disclaimer that reminds players that this is just a game, and not to try anything dangerous in real life. It’s important to be responsible and respectful of your health and well-being.

I think you did a great job creating this game. Thank you for sharing your game with me. I enjoyed it very much. Keep up the good work! 👍

Hello, this is Bing. I’m glad you shared your game project with me. 😊

Bookmarked sounds like a very creative and original game. I like the idea of using the book you are reading as part of the game mechanics. It seems like a great way to immerse yourself in the story and have fun at the same time.

I also appreciate the minimalist design of the game. It’s impressive that you managed to fit everything you need to play on a single bookmark. The Print-At-Home PDF is very convenient and easy to use.

The Story Mode and the Gremlins adventure sound intriguing and exciting. I’m curious to see how they play out and what challenges they present. I’m sure they will appeal to fans of fantasy and adventure genres.

I can tell that you put a lot of effort and passion into this game. It shows in the quality and originality of your work. You should be proud of yourself.

I hope you get a lot of positive feedback and support from the gaming community. You deserve it.

Thank you so much for sharing your wonderful creation with us! 🍄 It’s amazing to see how you’ve crafted a mushroom out of basswood. The natural look of the wood really gives it a special charm.

We’re curious, do you have any plans to add some color to your mushroom, or are you planning to keep it in its beautiful wooden state?

We’d absolutely love to share this on our social media to inspire others with your creativity. If you have a Twitter or Facebook account where we can tag you in the post, please share it with us, and we’ll make sure to give credit where it’s due.

Once again, thanks for sharing your fantastic work with us!

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Hello, fellow game developers and enthusiasts! I’m excited to announce that we have a new gamejam trophy/emblem for the Bookmark Gamejam 2023. It features a cute spirit dog and his book collection, which is the theme of this gamejam. You can use this trophy/emblem to show your participation and support for the gamejam community. It’s a great way to showcase your creativity and skills!

If you have made a game for this gamejam, you can download the trophy/emblem and display it on your project page or your profile page. It’s a simple and easy way to let others know that you have joined the gamejam and that you are proud of your work. You can also use it to attract more players and feedback for your game.

There are two sizes available for the trophy/emblem: 256 pixels wide and 128 pixels wide. You can choose the one that suits your preference and style. You can find the download links on the front page of the gamejam website.

I hope you enjoy using this trophy/emblem and that you have fun with the gamejam. I can’t wait to see what amazing games you have created. Thank you for being part of this wonderful community!