I haven’t played the original but this is really fun!
shadowsora
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Thank you for playing and thanks so much for the feedback!
I sort of ran out of time and didn’t really spend any time balancing the audio levels, that’s definitely something I will keep in mind for the next game.
The marker is a great idea! If I expand on this game I will definitely try that out for sure.
Thanks so much for playing the game and giving detailed feedback! I was busy so I couldn’t properly watch the stream but I checked in for a moment and saw you got the hat! Nice one 😎
To address some of the issues: the mouse not locking after closing the shop really bothered me too and I tried basically everything to try and fix it, but it seems to be a limitation in Unreal Engine WebGL builds (the issue doesn’t happen on Windows, but I wanted to prioritise doing a WebGL build for now since that’s easiest for jam participants to play). I think if I do a post jam update I will do a build for Windows.
And you’re right, the wolf AI can be pretty janky for sure! 😆 Sorry about that.
As for the audio issue, this is something I hadn’t really thought about, so thank you for pointing that out! Next time I will set it lower and maybe include some control to set the volume level like other games in this jam did.
Ah yes I think I had all of those come up in the game I played! I remember seeing one I think was called Bountiful Harvest and was like yooo its Pot of Greed haha. I like how those concepts were translated into the farming theme, but also I liked how new concepts were introduced like growing the seeds :)
I didn’t quite understand the game at first and failed a bunch of requests and got into debt… but then I played it again and was having a great time!! First I just focused on making strong trots and maxed out STR, and then tried other things. I really like the art and the mechanics a lot. However I had one problem. I bought a couple of trots but then could not see them in the breeding section.. Is this a bug or am I missing something? Also, I was not a big fan of the music but I like how you can mute it. Overall, really great game, good job!
I love this game!! The mechanics are so unique and fun. And I really love the art and music. It’s also really well polished, like it even has different difficulty settings (I found even “easy” to be a bit tricky though, maybe the amount of farmers could be decreaed on easy? Or their speed?). But great fun, good job! I feel it would be cool as a Switch game or something.
Thanks so much! I love the idea of expanding into a bigger game where the player has more control over the farm and more options/thing to buy.
Thanks a lot! It definitely took me a while to get my head around compared to Unity, but now I think it’s finally starting to click! Also, I’m using UE4 for the WebGL support (wouldn’t recommend it too much, I can see why they dropped the WebGL support…), so it’s not quite as demanding on my PC as UE5 would be :D
Really cute and fun game! I liked the fast pacing and also how you can chill in the house a bit before starting the next day. The controls felt a bit clunky at first but I got used to them (I think the scroll wheel felt a bit fiddly to select items). And the “don’t forget to feed the chicken” text never went away xD Some ideas for potential improvements: add an upgrade that you can buy to water more crops at one time. Also, maybe have the player move to where you click instead of having to do both the WASD movement and mouse movement. I think this game could all controlled by mouse clicks, and then it could work on mobile easily too.
I love the title screen and animation, so cute! And the game art and mechanics are both really nice. I think the levels get hard a bit too quickly (I got stuck on 2-1, but I don’t play that many puzzle game so maybe that’s just me), and I would have liked the tools to be introduced more quickly. But this is just because it’s a jam game and we can only really give a few mins per game if we want to play lots of the games. For a full game, probably this pacing is appropriate. Also, some music/sfx would have added some nice polish. But overall, still a really nice game!
Edit: played again and currently got to 2-3, I realised now that I can turn all the dark dirt patches into water.
Thanks so much! Glad you liked it. We will be doing a small update after the jam ends to polish the game a bit more, but we probably won’t be adding new areas or cats to this one. But, we may make another follow up game and introduce more cats to the cast, so feel free to follow and wait for that :D
Impressive art! I like the honeycomb shaped islands, and the 3D bees are really cute! To be honest I didn’t play to the end because it seemed it could take a long time. It would be cool if you could click to complete the sentence to get through the dialogue faster (we were also missing that feature in the winter jam and added it later, so I totally get it). Also, I found equiping the vacuum a bit janky. But still, really good job for a 3 day game jam!