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Plenty of my ideas right now are card games and RPGs, so I'll stick to one of each for now.

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Single Player Card Game: Cats versus Plants - You play cat cards. You are trying to knock over the opponents plant cards. You may play 1 cat per turn. Each cat gets to swipe at the plants. Flip a coin or roll a die to determine if the plant is knocked over, broken, or untouched. Once all plants are knocked down, or destroyed, you win.


Single Player RPG: Band Battler - Psuedo-Combat - You walk into venues. When you do, you encounter another band (Reduced Scope: You are a solo act). You get into a battle of the bands. Instead of reducing hit points, your goal is to move the crowd meter to your side, starting in the middle at 0. Different plinks and plonks effect the crowd and your opponent in different ways. You gain experience and confidence and move on to the next venue.


Single Player Weird Puzzle Game - Could be Horror if you wanted it to be: Please Fix My Teeth - Use weird or normal dentistry tools to fix different issues with this person's mouth. You'll need a different tool for each problem.


Single Player Visual Novel: From the Heart - You play as a character trying to cheer up her friend by writing a poem, and you have to talk to 3 other NPCs to come up with or get inspiration from to write the lines. Could either have a top down 2D traversal, or Psuedo-3D dungeon crawling, or just menus to navigate neighborhood.

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maybe a card game would be a good idea overall

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It is cool you are interested. My advice as someone that spends a bunch of time thinking about and developing card games:

Design: Start with a core activity that the player can do, and have them naturally move toward that goal over time. Also, since your starting out: keep your scope small. You can make it bigger later.

Engine: I had some trouble with my engine at first, so I would start thinking about ways your engine handles lists, arrays, or sets of objects. If worse comes to worse, you could roll your own data structure. Also, each card is obviously going to want to change between them, so, cards will need a few variables.

Inspiration: On your smartphone, if you don't already have a program or a file like this, download a word processor, and make a new document called "Ideas 20XX." Whenever you have an idea, write it down in this file. You are going to make a new file at least every year, because large text files can get sluggish, even if you use Microsoft Word on a modern desktop (ask a dude with a 200 page GDD).

well i use TurboWarp, a Scratch modification that transforms Scratch code into JavaScript, making Scratch projects run 10-100x faster

and there are lots of extensions in turbowarp, one of them is JSON, which has array blocks too, but i dont use them lol