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Ideas about the ACT system:

Yeah, just like Undertale i plan on making an ACT system so you can pacify people. However it's different from Undertale. You have to deploy certain strategies for each character, but anything you say can make them happy, scared, sad, or angry. Also a bit of randomization can dictate their attitude sometimes. 

A cool thing about the ACT system is that you can find about a persons life to make pacification easier. I didnt like how Deltarune used a lot of gimmicks for its ACT system, while it was fun, I wanted a more complex and interactive way to pacify people. 

don't expect the act system to be in the battle test demo though.