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(1 edit)

Update on the bugs: 

So apparently the Opponent could use items he didnt even have... oops. 

Also when the Opponent used handcuffs, I would be cuffed for longer then usual due to a bug.

The only bug with the player is that he would do 19 damage when he shouldn't be able to. 

Update on AI:

The only thing I plan on doing is making the AI know what the last round will be in the gun (just like the Dealer from Buck shot roulette). Everything is finished with him unless you count his bugs.

 I'll see what I can do tomorrow, I have a plan for what i want to do with battle animations.

What about items?

I like where i am right now, i think all the items I have are where i should stop, so don't expect any more items unless anyone else has a good idea.

EDIT: I forgot to mention there will be two new items in the test build. But I'm not gonna talk about them >:3

Any news about art?

Im probably gonna do art tomorrow but i really wanna focus on the coding.