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(6 edits)

Ok, as of right now, I'm working more on the battle system and the AI for the enemy.

Specifically I'm creating a NEW item. The Swap Card.

if you use the swap card, you can swap one of your items with the enemy's items. But I'm not exactly sure if I should have that. I'm thinking I should just call it "steal card" and change it to where you don't need to swap one of your items so you can just take the enemy's item freely. Not sure if that idea makes it too OP, either way I'll let you guys know if I change my mind about it.

AI is going good. In the test build, he wont be the smartest thing on the planet, but that's not a bad thing, because in the full game, I want every enemy you encounter to have a different set of difficulty (so expect harder AI in the future.). So for now, the enemy's AI is kind of the same as Buckshot roulettes Dealer. I have a lot planned for the AI   :D