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Update on what I’m working on:

ok I finished the most important items. I plan to add more items, but right now I want to work a little bit on the characters in my game.

DONT WORRY. I’m still making that battle system and hopefully release a test demo on MARCH. It’s just that… my battle system is technically almost done for a test demo. I just plan to add one more gun and new art. Now my test demo won’t have everything right off the bat though, I want 2 other guns and more items in the full game. It’s so I can keep the full game a different experience.

Update on my characters:

The approach I want to write with my characters is in a serious approach. I want every character to be “flawed.” However, I also want every character to have some sympathetic traits to make you feel bad for them. I feel that would best fit my game :)

as of right now I already pre planned some major characters, so I don’t need to work too much. I have 10 major characters haha.

To help me, I plan to make them based off the Enneagram personality traits. If you don’t know what it is, it’s a psychology tool to help find your personality. Kind of like “Myers Briggs” or “the big 5”

 ( some people who are apart of the Enneagram community don’t like calling it a personality typing system because it’s technically a lot more than that)