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(1 edit)

Update on the battle system:

Ok so i got all the basic stuff done with the battle system, so I'm gonna work on items. I'll focus more on making the enemy AI better later. Well... calling it AI is kind of stretching it. it's just basic code that makes the Enemy act. Although I still have some ideas to make it harder >:)

IF you guys have any ideas to give me for what type of items should be in the game, please by all means reply to this post :)

EDIT: also when i get the battle system done, ill hopefully have a playable test demo of the battle system on my account.