I've sorta restarted on the concept, this is more Silent Hill than cosmic horror though. :)
rtwarner
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Island Getaway is a 2 - 13 player asymmetrical horror game where the survivors must avoid being killed by hunters while they gather enough gas to fuel the generators that unlock the safe zone. It was created in the Core engine over the course of a week for their Survival Game Jam. I am actively seeking constructive feedback as I work on the game and intend to expand on it quite a bit.
Hi all, I hope this is ok to post. This prototype took about a week. My goal was to have something approaching a complete game experience. There's gameplay and a loss condition, and sound. Tonnes of room for improvement, but I'm satisfied with the current state. I used free unity store assets so as not to be a bunch of cubes firing at cubes.
https://rtwarner.itch.io/space-shooter-prototype