Ha, thanks for playing!
Nathan Powless-Lynes
Creator of
Recent community posts
Nice game! It feels so good when you combo the gravity switches and just weave between spikes. I honestly would love to see this game without the random element, it'd maybe feel even better if you could rely on your jump height a little more. But hey, that's just a constraint of the jam. Good job :)
This game is awesome! I ran into a glitch a couple of times where my cube duplicated itself and I couldn't beat the level, but I restarted the game and it was worth it. You have to be super thoughtful and plan your jumps, on top of being super precise and executing right. The colour mechanic is tricky at first, but satisfying once you master it. Good work!
Ha! You weren't kidding when you said this is a bouncy platformer! It gives it a very unique feel, where you've gotta keep moving all the time. The level design makes good use of the bounciness too, lots of enemies to dodge, devilishly small platforms, and those spinny platforms got me good. Well done!
Very creative concept! It's nice once you get a feel for when the beat is supposed to be, but it's very challenging to be right on time. For the second level where the beat pattern gets changed up, it would be nice if the drums in the background music matched it so you could tell when to move just by listening. I'd love to see a more polished version of this game!
Thank you very much! I don't have a Patreon or anything like that, but you can donate by downloading one of my older games on itch that are set to "Name your own price". If you download Catastrophe at https://nathanpowlesslynes.itch.io/catastrophe it will give you the option to pay. Hope that works! :D