Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Lots of cute illustrations for all of the different exhibitionist situations! Some catchy music may add a bit to the mischievous mood, and sound effects for right and wrong actions could benefit the minigames. The interfaces for mini-games could be polished up a bit, but they're generally good at showing what you're trying to do.

I don't think that narrative and controls should be mixed in the same descriptions, I got confused by them and figured out the games by playing. The flavor text could be something to show when hovering over a location, so that the hint text can just explain the mini-games in a few words. It looks like you have plans for extra places in the office, so perhaps they can all be visited once in future versions to keep players from doing the games they're best at too many times. This will also give some extra incentive to replay the game and get a perfect scores everywhere on the map.

The execution has a few rough edges, but you've got a really neat concept! Nicely done!

(+1)

I appreciate the feedback. And agree. The minigame controls explanation especially needed some more work for it but I was running out of time for the jam. I think when I can go back to it for a big overhaul I'll make the mini game tutorial screen just about the tutorials with finished graphics of the controls and what they do. Then put the lore and narrative in more subtle places or at least separate from the instructions. And for sure add sounds. Thanks again for playing <3