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Gosh I loved that your review went through every category!!! Thank you so much for that!

I didn't even think about doing a matching background!! That could be really cool... hmm. I need to do some thinking about what art direction I'd like to go in for the extended version.

And I'm so glad you liked the text sound!! It was such a little detail that took a bit of time to make it not sound too annoying and I'm glad it translated well!

I also appreciate the non to the consensuality. As a lesbian I love seeing women enjoy themselves and while I find the genres great, I tend to shy away from the more... forceful narratives.

I badly wanted something not obvious with the engine, which was fun to make. I think for purposes in keeping it simple but polished, I don't think I'll ever do walking around, but definitely more music, art, and choices. I'd make this in another engine if I could but I'm afraid all I learned in my 3 years of gamedev is rpg maker hahaha!

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wlw gang B)

Thank god I wasn't imagining that skgljsdf, it would have been a bit embarrassing to get that wrong. I didn't actually have my headphones on at the time, so I wasn't entirely sure if I was actually hearing it or if my years of being an Ace Attorney fan have trained my brain to go 'blip blip blip' whenever I see text that scrolls like that. It's very soft in tambre, you could probably get away with it being a little louder.

If you ever want to move to something more tailored for visual novels, I do recommend Ren'Py. You need to learn at least a bit of Python (and at most, Python), but it's very easy to pick up on, and imo RPGM does a really good job at training you to think like a programmer even though it's a drag-and-drop interface. You've still got your variables, your switches and self switches, your 'if x than y, if else z', you just have to  type it all out yourself, and it's easier to customize. That being said, I'm still quite impressed! I'm a huge fan of using RPGMaker too- big props for being able to squeeze something new out of that thing. It's... very rigid, to say the least.  My entry was originally a narrative sort of thing using MV, but I gave up because I ended up needing to do far too much math for what it was lol. (Out of curiosity, what edition was it? Usually, I can go 'oh, it's VXA' or 'oh, it's MV' by the tilesets or the interface, but since everything is custom, I can't guess lol

Also ywyw!! I don't get much out of most of these games (if you couldn't tell by my bonkers fuckin entry), so I like to think if I can't accurately judge the hotness of most of the games I can at least bring good critique to the table to make up for it :')