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(+1)

The spatial logic is a mind**** of the best kind. I love the idea of the electricity passing through your trail, which means you're constantly solving two puzzles.

One thing I'd change: interpret moving back down your trail as an undo ? I was constantly trying to backtrack by physically backtracking, and had to keep remininding me to use the undo button instead.

Thank you!
I did attempt to implement undoing in the way you describe, but ended up with a few strange behaviours which I was running out of time to solve. It's definitely something I want to add in a post-jam version, and would be a lot more intuitive. I even have a few ideas on how it could potentially be used as a puzzle mechanic!