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Scenery looks nice, but it's not well designed as a game level. Huge, empty space with no direction finally leads to small, claustrophobic house, which you just want to escape from - I don't think that was a feeling you aimed for ;) There are also some techinal issues, like no collision with most of rocks and trees - probably because you used foliage instead of placing them by hand. There is a switch inside a house, but I don't think it does anything? I'd recommend aiming for smaller, but more detailed level next time :)