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(1 edit)

Thanks you for playing:) I used Unity, Paint3d, and Sfx for sound

Unity is usually kind of weird with jumping, for me at least.  I enjoyed how tight jumping felt.

(+1)

Yeah its weird with unity, i used a rigidbody then tweaked the physics 2d settings. I turned gravity to -80 on the y axis to make the character snap back down to the ground.