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peb

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A member registered Aug 21, 2019 · View creator page →

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also maybe if we want to make this a thing, its a good moment to take this off of the publicly available thread… my email is pebonius at gmail dot com, you can hit me up there, i started working on some logic and rules for this already so we can exchange some ideas

i think maybe ill start noting down some general ideas for themes and then post them here. you can also post some, and then we can decide on an interesting theme. it would be nice for it to not be too generic. something that will allow for a broad range of tiles, but at the same time wont just be another dungeon tileset with orcs and elves (haha)

maybe to give people inspiration and a better theme to follow, we could make a short “backstory” behind the tileset, and they could then expand on that theme

that would be more specific than just “sci-fi” or “steampunk”

i also thought it would be good to first select the restrictions, and then create e.g. the first 10-20 tiles of the tileset

we could then tag other people, show whats already created and ask if they would like to contribute to it. i think there is a bigger chance someome might want go do it if its done this way

also we can then ask the people who join if they want to tag other artists they know to make something

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for sure, i would love to contribute some tiles for something like this

the reason i think it would be cool for it to not be too restrictive in terms of quality and style is i think part of collective effort like this is that it can go beyond the mainstream notion of “quality” and “how good something is” and be more about the freedom of creating something and performing things together

so if you are too restrictive and say “this is ok, this is not ok” people might loose the enjoyment of it. but by using the same tile size and palette the tiles will in some ways match, and i think that would make a really interesting tileset

with that people could make games that are focused more on having diverse content, and not just pretty tiles

i got an idea the other day for something kind of like a jam but not really, i thought you might like it.

i thought it would be cool to make a collaboration with other people, to make a big eclectic tileset that would be licensed cc0. we would choose a topic, palette and size, eg.

“sci-fi top down rpg, endesga32, 24x24px”

and within that everyone contribute h some tiles for the tileset, whatever they like as long as they keep with the limitations

the goal would be to make a big ecclectic quantity-over-quality tileset thats 100% free to use and expand. what do you think?

anyhow i think this is super important to try to learn how to let go of stuff you cant finish and not regret leaving it. also important to try to learn to give yourself breaks without feelong like you’re being “lazy”.

this is better than trying to finish everything and work constantly bc then you burn yourself out and might end up giving up on something you like doing for that reason

yeah i get it, i am usually the same way

if i start working on something i usually have to finish it quickly, otherwise i get bored and probably wont finish it. i have some asset packs i started a while ago and i probably wont finish them

i think thats fine

it was the same for me when i was doing games or art before that. when i finish something quickly and release it, i feel ok not doing that for a while. when i cant finish it quickly i leave it and move on. i might use it for something else later, or i might never use it.

nice, love the unique style and also how stretchy the faces are

hey its cool you made something for the lospec jam even though you didnt submit it. i didnt take part for the same reasons that you brought up earlier, but i do think the palette wasnt bad. i saw some of the games submitted to the jam. i think with a palette like this it would be nice if someone made a retro style rpg, though it might not be enough time

also cool you made a platformer pack, im still thinking of making one. i have some ideas but i havent started it yet. maybe im kind of anxious of starting it.

ah this is pretty cool!

i love the style, very unique

added some treasures, thanks for the idea!!

these are words of truth, i think some shiny treasures and basic items would be nice!

banger pack i love this

oh yeah! thanks a lot!

hi yes this is db-32, thanks for commenting, have a flower 🌷

thank you!!!

thanks a lot!!!

very nice, i love the perspective

pretty cool! maybe you want to add some info on license and how ppl can use it? like if its ok for commercial use etc.

cute

faroooooooooooooogs!! they go rekekekeke i love them

mate this is way more extensive than i expected. the folklore beasts lookreally cool i think they all have custom pixelart, right? also there is tutorial, thirst and hunger systems? that seems like a complete extra, but makes the gameplay more engaging. also full mobile support! 🦧 the overworld works a bit sluggish on my device but i do have an older phone, would probably run smooth on a new or flagship model

i am actually gonma continue playing this, looking forward to 100%ing the bestiary

i come here every time i see this on my timeline. the various breeds and species are so well represented, this has got to be one of the most impressive asset packs on itch

yup, its a cool theme. and yeah i dont often draw with vibrant colors, i prefer palettes that are low saturation in general (DawnBringer’s 22 and 32, or Poisson or the like). AND i usually use a lot of gray and brown even in those palettes, so really low saturation

when drawing it i kind of thought about something between an ifrit, but not the traditional representation, and an imp. but really its not meant to be either, but just a fire elemental

thanks!

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the logo truly is a masterpiece ;D

i said i will do something for the jam, so i posted my “submission” here https://itch.io/post/9925831

i really do think the theme of the jam is great and i think it might get some really cool submissions

that being said i cant really make a submission to the jam, which is because of something you wrote

The additional challenges are exactly/especially for you

i know you didnt mean it that way, but that kind of sounds like the theme of the jam is made in such a way that the results would be skewed in my favor. i know thats not actually what would happen, i dont expect i would win or anything, but the way you put it sounds like that, and so i decided not to submit

you started these jams around the time that i started to learn pixel art, and ive taken part i think in most of them. they were big part of my motivation to continue learning pixel art. so i dont want to do something that could in some way (even if its just in my brain) damage the integrity of those jams.

i know the jams might seem “small” right now, but there is already some amazing art that was created as result of them, and i think they have a potential to grow, or maybe pixel art jams even as a trend will grow on itch, and more ppl will start doing them. so i think what youre doing is really cool and worth protecting in this way :)

sorry if this sounds weird, but thats the way i feel and thats my decision 🦧

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joining in, this is a perfect theme obviously to draw some cute elementals. tried to use vibrant colors as much as possible which is outside of my comfort zone a bit

size: 32x32 palette: DawnBringer’s db32

fire🔥, air🌬, water💧, nature🌿

thats a cool workflow, i like how using PS influenced the way you rendered things, i dont think gradients like that would be doable with “normal” pixelart tools like aseprite

these look pretty cool - looking forward to seeing the devlog, im curious how you did the gradients and reflexes here

yeah i actually dig that, it’d be nice for games to have more varied styles, game assets tend to be pretty generic

i love these walk cycles they rock

🦧🧡

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great finally a game that makes proper use of the doomsphere sets

looks pretty cool, i’ll check out the submissions once it ends

thanks!!! yea 100% good boy here, ready to eat grass and roll around in deer poop

games that look like this make me want to become a game dev in a small team in germany in the early 2000s working on a game that no one in europe will play, but for some reason will become a cult classic in like mongolia or sth

very cool, add some licensing info maybe so people are not scared to use it?