Love the art style : color palette, animation, 2.5D, clear UI : all great ! Good work on the voice too. I unfortunately got stuck at a puzzle (colored wires), but as I wanted to see more of the game, I consider it's a really successful game jam game. Congrats !
Kami Amiga
Creator of
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Hello ! I sent you a an add on Discord. I'm a 2D artist, here is my work : https://www.instagram.com/kamiamiga/
Hello ! As the title says, I'm a 2D artist looking for a team. I may have a contact for the music, so I'm especially looking for dev profiles. I've already done a few game jams and I know a bit about GDevelop and JS/TS so I can (maybe) give some help about the dev part. I'd prefer to work on a 2D project, but apart from that I don't have any preference about the type of game.
You can see my works here : https://www.instagram.com/kamiamiga/
Hello ! I'm a 2D artist looking for a team. I've already done a few game jams and I know a bit about GDevelop. You can see my work here : https://www.instagram.com/kamiamiga/ Someone also contacted me for the music on Discord, so please let me know if we can team up together
Hello ! Are you still looking for an artist for the jam ? I'm a 2D artist who knows a bit about GDevelop. You can find my works here : https://www.instagram.com/kamiamiga/
Fun game to try. Too bad it's rather difficult and lacks of sounds and feedback when ennemies get hit. Otherwise there is something interesting in the way the waves of enemies evolve one after another. Graphics are nice too. It could have been nice to add a phase between the waves where you could get bonuses, with the money you collected for instance.
I liked this game a lot ! Interactions were a bit unclear at first, but once I understood what to do, the feeling of scaling up was really enjoyable and rewarding. Graphics are cute, controls are efficient, rhythm is good. The game only lacks of a background music, tutorial and some UI elements on hover (e.g : the names of the forge items you unlocked in the bottom bar). Great game, congrats !
I enjoyed the mood of the game, it's graphics especially, but I found the mechanics related to jump hard to handle. Also : ennemies kept attacking while dialog boxes were displayed (e.g : after collecting a scale) and sometimes the game appeared to pause or freeze for a fraction of second, which was weird. It was still nice to play, and the atmosphere of the game works well. Good job !
I like the mechanic, but the gameplay with the keyboad was too difficult to handle. I couldn't even finish the tutorial as I didn't know how to get past the first skeletion. Despite that, I feel the game has a great potential, a nice atmosphere and it exploits the theme in an interesting way. Graphics are really great too ! Good job !