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A jam submission

Wild heartView game page

A card game where you date some folks (WIP).
Submitted by Underwhelmers (@underwhelmers), starynighte — 18 hours, 30 minutes before the deadline
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Wild heart's itch.io page

Results

CriteriaRankScore*Raw Score
Stealth#54.1254.125
Sound#303.1673.167
Play#303.0423.042
Novelty#343.2083.208
Narrative#372.3752.375
Aesthetic#433.2923.292
Overall#462.7502.750
Harmony#492.8332.833
Ambition#522.5832.583
Kink#711.3751.375
Horny#731.5001.500

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+2)

I really love the concept, and the artwork and sound fit really well and pulled me right in. The controls are smooth and easy to pick up, but as others have said the randomness was a bit frustrating. Having success depend on color matching with no control (unless I missed something, which is possible) over the cards you have didn't make me feel like I had much of a say in what happened.

That said, the cards that altered things had fun strategic uses and if there were more of them with more options, that would make a massive difference. Like, maybe one that changed the next slot over to match whatever had been played on it, but only if something had already been played, or one that changed a random open slot to a color that wasn't already present, or something. I think there's a strong foundation here with a ton of good options to make it really click. I also feel like this type of game would rely on tons of playtesting and iterating to be really satisfying, so for a jam game this is a great start!

Submitted(+3)

Card based games are always a nice treat, and this one has a nice art style and nice sound. I liked the idea of a more tame dating game in between all the more horny entries to the jam, quite refreshing!

I will say, it can be a bit frustrating that you need a perfect 100% to win each match, specially since you don't get to try again until you do all 3, that means that even if you have a full meter the match is still decided by whether you randomly get the right color for the final slot. There's some grammatical errors here and there but as a non-native speaker myself I get that it's not a big deal if some of those make it through.

In general this is a fairly solid foundation for a card based game, and with some more work and polish could definitely make for a very cool and refreshing game, cheers!

Host(+3)

interesting take on a deck builder, though, without the deck building  :)  once you get the hang of it the outcome is almost random, which is a shame.  i think you might have something here if you kept at it though

Submitted(+2)

I love the concept and the art style! I also liked that you had to strategize a bit by focusing on cards to the left so you end up with 100%. I would love to see a way to keep cards between rounds, because at the moment it’s very RNG based.

Submitted(+2)

This is a really cute concept. I especially liked the art and the sound design. As for the gameplay, you have a strong core set of mechanics, though right now RNG has a little too much influence - if you can find ways to give players a little more control over their cards, this could be great.

I also noticed a few typos. I'd recommend getting  a friend to proofread if you want to work on this further. It's not like there's a ton of text, though, so it didn't really reduce my enjoyment of the game.

All in all, good effort!

Submitted(+2)

I like the concept and the artwork, and the gameplay is quick to grasp onto! I wish there were more ways to strategize by holding onto cards (especially since you rely a lot on RNG for the last date).

Submitted(+2)

Very interesting concept, but also it feels like the only result that matters is the very last card of the very last date location, since they can’t go over 100% it seems if you don’t have the very last one, you’ll always lose.

Submitted(+2)

I really like the idea of the card game, but I feel like every card should have some sort of effect to give more options. Alternatively, being able to hold cards, swap cards, edit your deck or otherwise influence what you're drawing would help a lot. The last location is absolutely pivotal to the result, so the journey there should result in you getting the best possible hand of cards for whatever may be needed. Maybe the cards you don't use are what you get in the last round? Rerolls giving you the same slot feel really bad, I think it should randomize to a different color every time.

Rewards for completed dates are probably the thing that the game is missing the most at the moment. They don't need to be explicit or even pictures, they could even be just text, or cards for your deck, but there should be a little something.

The sound design and artwork are very pleasant and I love the chill vibe of the game!

Submitted (1 edit) (+2)

Cute concept and I like the characters, what little I could see of them.  A nice mix of luck and skill; more luck perhaps.  The mechanic actually felt pretty realistic: I want to make her happy, but I'm limited by what actions actually occur to my socially awkward brain.  I feel like a lot of the times I couldn't win because I just couldn't think of the right thing to do (didn't have any of the right cards).  Is that what a real date is like? :3 I wouldn't know ToT.  The fact that the affection meter caps at 100% means that even if you do really well for most of the date, if you have a bad hand at the last location, there can be nothing you can do.

I tried the Windows version because it was written that the web version was buggy.  Unfortunately the window was too small and I couldn't find any way to make it bigger or go fullscreen, and the text was too small for my aging eyesight >.<  So I played the web version, and while there are some graphical bugs, it seemed to work just fine.  Sometimes a wild card appeared to be the wrong color, but mechanically the game always treated it as the color it was supposed to be.

Submitted(+2)

This one is very fun! Matching cards to slots is very fun. But I wish more of the cards had effects! Sometimes you can just lose because you didn't have a card of the right color for the last slot on the last day! Still, a heartwarming joy to play.

Submitted(+2)

This was quite fun. Its nice puzzle of matching the cards was very relaxing. Aesthetically, the music and art was very cute. I cant wait to see more of this game as it gets made. ~

Submitted(+2)

really adorable art style, only sad that i couldn't see the dates naked, but maybe that's not what you were going for! :P it's a cute little card game, kind of fun to puzzle it out to maximize heart gain

Submitted(+2)

Absolutely love the art style!

Submitted(+1)

it's alright so far, curious to see where this goes