I really liked your game, the concept is great! The music and the art are amazing.
I had a lot of fun playing it, good job :)
Criteria | Rank | Score* | Raw Score |
Presentation | #1352 | 3.359 | 3.563 |
Fun | #1404 | 3.123 | 3.313 |
Overall | #1929 | 3.044 | 3.229 |
Originality | #3159 | 2.652 | 2.813 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you control two prisoners linked by a chain (when they escaped, the chain cutoff)
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Cool tracks, sound, looks great:P A bit hard, but Carlos won;p And wow You created this yourself, very nice.
To decrease difficulity in a "normal" game edition, would nice to have scrolling parts and user controlled parts - You know, one time there's pressure, the other time the player dictates the tempo. And both section could have different puzzles/mechanics - quick ones, and more precise, puzzly ones.
Theres not much to give advice for, except maybe... instead of multiple controls, maybe gamepad support would be better? (I didn't test it, maybe its there)
Preety good game with beautiful art and music. I could say that the controls weren't as precise as I would like, and the spotlights hitbox seemed a bit unfair sometimes, but I had a really good time while playing it. Bien hecho!
The game is much more fun in local coop of course. We would have liked to polish the visual cues a bit, but you know - it's a jam thing. I guess the hardest part of the game is the shower part with the slippery floor, but there is no indication of any physic change at the moment. Thank you for passing by and your feedback!
Pretty well polished, both visually and audibly! Gives me a sort of Monaco vibe. It could be interesting to try and implement differences between the characters, like maybe one's faster but the other has more pull on the tether? Very cool competitive design though!
Ohhh, man.. Dat art style brings back some memories! :) Amazing game!
Ohhh, man.. Dat art style brings back some memories! :) Amazing game!
I think this a really fun game and it has some cool art and sounds. However, it would be better to explain some details in the game in some sort of tutorial or during the level. Cool game!
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